Design and develop all aspects of the mobile travel insurance offering. Responsible for scoping, specifications, wireframing, design and implementation of front-end and
back-end work. Created a central WebService for connectivity between the application and the Orcale based GIOS backend.
Mentored internal web development team in all aspects of mobile design and MVC best practices.
CSS2/3 and is deployed on web, iOS and Android. Go Doo utilises jqMobi, as a jQuery replacement, and is deployed as a native mobile app using Appmobi services.
The Go Doo backend operates on a Linux platform running NodeJS and MongoDB.
Tasked with implementation of the new UI designs utilising xForms and XSLT. To design and develop a Proof Of Concept mobile app that enables insurance agents to produce quotations in the field.
Contracted to build, deploy and support application templates for a Percussion Rhythmyx Content Management System deployment into Legal & General.
In-house work converting our online Football Management game into a Facebook application - utlising Facebook Social and Credits APIs.
Contracted by a UK based publishing house to architect and build prototype, beta and release versions of an HTML5 based scrap-blog.
Contracted by technology start-up to architect and build the initial version of the platform from the product specification within budget and on time.
TMNML was launched in January 2011.
Contracted by technology start-up to build a web application from the initial specification, design and implement supporting infrastructure.
Truzzd was launched in July 2010.
Contracted by technology start-up to design and build a highly scalable social networking site focussed on Football. Responsible for the technical design and creation of the application, databases, server architecture design and implementation.
Goalrun was successfully launched in 2009 and currently tracks 15 Million impressions per month
JANUARY 2008 - AUGUST 2008
Contracted by technology start-up to develop and architect for a web-based contractor toolkit called contractordiary.com. Responsible for all technical design and implementation of the service.
ContractorDiary was never released to the public.
Contracted by established software business to develop, architect a web-based, community oriented mobile phone content management application.
The product was never released.
Developer and provider of software and solutions targeted at the on-line computer video game market.
Our own products are in constant development.
Linux (including Cloud server clustering), Windows, OSX, Dos, iOS, Andriod and NodeJS.
SVN, GIT, MySQL, MSSQL, Memcached, Gearman, jQuery, jqMobi, AppMobi & Phonegap.
SOAP, RESTful & oAuth Based systems. Facebook, Flickr, Google, LinkedIn, Vimeo, AudioBoo, Twitter and Amazon S3.